Okw king tiger company of heroes 21/29/2024 That's a very good point, the Tiger I is less risky to use in that case.Although i am terrible at OKW, I personally like this openingĤ. The speed stat alone dictates all between these two, atleast when players are above level 15. The regular Tiger, with its slightly superior speed and acceleration, is thus infinitely better, firepower be damned - the King Tiger couldn't escape from a dead dog. Allied Tank Destroyers can very easily bully it to death in mere seconds especially in larger team games. Not having the same speed or especially acceleration is what causes the King Tiger to be guaranteed to die if it lacks an enormous and versatile security escort. Publicado originalmente por Anakin Jared:Both are generalist heavy tanks that excel equally against infantry and armored targets, though both have unique traits that seperate each other. Though I'm confused about the question, since you don't really have a choice in picking either tank except through deciding the factions themselves (and doctrine in OST's case) It looks like the KT has stacked odds against the Tiger I from here and on paper, but the Tiger I isn't really far from performance during gameplay. Veterancy affects it's speed (Unlike KT? Not 100% sure.) Faster reload (4.7-5.3 seconds vs KT's 5.7-6.3 seconds) Somewhat better acceleration (1.8 vs KT's 1.4) Spearhead ability (Increases turret rotation Unlocks at all HQ buildings, no command point requirement nor requires a doctrine. Better coaxial LMGs? (Not completely sure.) Veteran Ability boosts it's fire rate along with speed. Greater armor (375 vs Tiger I's 300, 25% more armor) ![]() 240 damage compared to the usual 160 (50% more damage) Both are generalist heavy tanks that excel equally against infantry and armored targets, though both have unique traits that seperate each other.
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